> - Although Glade can see and draw the pixmaps in "./pixmaps" > when I edit the interface files, I found out (after a project directory > change) that the pixmaps are not found in runtime. Maybe this is the > reason I get those "Failed to read a valid object file image from > memory" when running the app from GDB. How can one force libglade to > find these pixmaps?
I think the pixmaps need to be in the same directory as the .glade file at runtime. By default the glade designer uses /pixmaps directory. You can change this in the designer via Project->Options...->Pixmap Directory ----------------------------------------- Email sent from www.ntlworld.com Virus-checked using McAfee(R) Software Visit www.ntlworld.com/security for more information _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org http://mail.gnome.org/mailman/listinfo/gtk-app-devel-list