On Thu, 2013-06-20 at 17:59 -0700, Kip Warner wrote: > On Wed, 2013-06-19 at 14:03 +0300, אנטולי קרסנר wrote: > > I have another idea for you: In the Gnome Mines game (which you can > > probably find on git.gnome.org) written in Vala, the game board has a > > fixed ratio and resizes with the window, exactly like your requirement. > > > > Go there and see how the MinefieldView and Window classes word. > > Hey Tom. So I'm looking through his gnome-mines.vala and I see in his > startup_custom_game_screen () function he is creating the GtkAspectFrame > as I do. I think the key difference is the child he is using is a > GtkGrid which already knows on how to resize inside of anything, whereas > the GtkImage does not. > > I'll keep looking through his code and fiddling with my own, but any > help appreciated.
Ah hah. So I noticed something. When I set the shadow type to NONE in the AspectFrame, the recursive resizing stops. I can make the window larger, but not smaller. Hmm... -- Kip Warner -- Software Engineer OpenPGP encrypted/signed mail preferred http://www.thevertigo.com _______________________________________________ gtk-app-devel-list mailing list gtk-app-devel-list@gnome.org https://mail.gnome.org/mailman/listinfo/gtk-app-devel-list