On Tue, 07 Dec 2010 at 16:48:19 +0100, Christian Dywan wrote: > I suppose I'd need to actually try it in a situation where it is > useful. I've never used RiscOS. And on all other systems I can think of > a menu is distinctly floating and temporary.
RISC OS really needed this feature, where many GUIs don't: - it didn't have multiple menus just below the titlebar like Windows, or at the top of the screen like Mac OS - instead, every menu was contextual, starting with a middle-click (the equivalent of right-clicking in most modern GUIs) - the menus were often rather deeply nested, partly as a result of moving the entire main menu structure onto a single context menu (e.g. middle-clicking the document window in a word processor had to make most of the app's functionality available in one menu) I personally don't think a well-designed GNOME (or for that matter KDE, Windows or Mac) app should need this feature, because those two factors don't apply in our environment. I'm not an interaction designer or a UI hacker, though... There's some good background here: http://telcontar.net/Misc/GUI/RISCOS/#menus Regards, S _______________________________________________ gtk-devel-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/gtk-devel-list
