Hi guys - for getting and setting the position of a gdkmm window we have
Gdk::Window::get_position() and Gdk::Window::move(). However, if I'm
reading the documentation correctly, these use co-ordinates that are
relative to its parent window. For getting a window's screen
co-ordinates we can call Gdk::Window::get_origin().
I'm sure I'm just not seeing something - but what's the complementary
function to Gdk::Window::get_origin()? How can I position a gdkmm
window using screen co-ordinates, rather than parent window
co-ordinates? Thanks.
John
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