On Fri, Jul 28, 2017 at 4:37 AM, LRN <lrn1...@gmail.com> wrote: > > > After trying this myself (for unrelated reasons), i found that *only* > giochannel GSource does WSAEventSelect() on a socket event (in > g_io_win32_prepare()) to bind it to an event handle, which can then be > polled. > If you are not using a main loop (and GSource), then this doesn't happen, > and > the events you feed to g_poll() are completely inert. >
This is true on all platforms. The "responsiveness" of all GSources depends on a main loop that polls/selects/does-some-platform-equivalent-of-wait-for-something.
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