> GTKG is mono-threaded.  Having a critical section protected by locks
> is therefore useless: nobody can execute concurrently.

Sorry, I thought the GUI callbacks were asynchronous. :-/

> Note that if your problem is really that you can't do an atomic update
> in some callback and you will need another invokation to finish the job,
> then mutexes are not going to help at all (i.e. they are the wrong tool
> to consider).

No, such things are not required for my stuff there.


Greetings,
Thomas.


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