My standard method (not necessarily the best, but it works nicely for
me) is to create a class (call it AppGTK) that has all the widgets as
private data members. The callbacks are static member functions of
the class (solves your problem below). I then have one global
variable app_gtk. In each callback, I can then access any of the
widgets using that global variable and since the callbacks are members
of the class, they can legally access all the private data.
HTH,
Dave
> Date: Fri, 09 Mar 2001 10:10:21 -0500
> From: [EMAIL PROTECTED]
>
> Hi.
> A quick question, which is more one of style and programming practice. What is
>the best way to structure a GTK Program. I have written a program which contains many
>dialog boxes, all which hold buttons, text boxes etc.. I felt that the best way to
>program this would be to use classes as I am used to object orientated programming
>however I found that it could not be effectively done.
>
> Having created an instance of a class , b I tried to call
>
> gtk_signal_connect_object( GTK_OBJECT( button_setup ), "clicked",
> GTK_SIGNAL_FUNC( b.setup ), NULL );
>
> This did not work, I then tried to pass the class as a parameter ie.
>
> gtk_signal_connect_object( GTK_OBJECT( button_setup ), "clicked",
> GTK_SIGNAL_FUNC( global_void_function ), b );
>
> and this did not work.
> Since most of my functions need access to alot of the GtkWidgets I have made nearly
>all my variables global so they can be accessed by all the functions, but this is
>crap, and need to improve it cause it is an important project for college. How do you
>think I should structure the program to have good programming practive and have the
>variables available to numerous functions.
>
> Ciaran
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