Havoc Pennington wrote:

> Ed Winchester <[EMAIL PROTECTED]> writes: 
> 
>> I know that there are other GIU development tools out there, like Qt.
>> Is GTK+ the best place for me to be starting?  I know, I'm asking to
>> start a flame war, and this is not my desire.  I really don't know, and
>> want to know.
> 
>> I see that GTK+ has some kind of resource files.  Is there any kind of
>> graphical screen design tool, similar to the Microsoft Resource Editor,
>> where I can drag and drop controls; use a property box to define their
>> properties; stretch, mangle and bend them till I get the look I want;
>> and have all this saved in a file somewhere,  automatically part of my
>> program?  I know, I'm spoiled, but I'm used to that.
> 

There are many more options in the GTK+ world than you may have been 
accustomed to on other platforms; another is SDPGTK, a stable, 
cross-platform (Posix & Win32) C++ binding for GTK+ that combines XML 
layout files ("resources"), a much-more-object-oriented approach than 
libglade, and advanced features such as built-in OpenGL support and 
methods for simulating user interaction for tutorials & demos.  You can 
check out the library along with a complex ( ~ 100 dialogs ) application 
at http://www.k-3d.com

Regards,
Timothy M. Shead


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