(Apologies if this is the wrong place to ask, but after looking around, this seems the best place.)
I am investigating the feasibility of porting gdk and then gtk on top of SDL, the cross-platform graphics framebuffer library (http://www.libsdl.org/). Judging by the code in the fbdev and win32 ports, it looks like it's simply a matter of grinding through the re-implementation of all the code they've done for their ports. No magic, just brute force. Anyone have anything to comment on this? Any suggestions for how to proceed with the least amount of pain? Once again, the goal is to have gtk running on top of SDL... -Roy _______________________________________________ gtk-list mailing list [EMAIL PROTECTED] http://mail.gnome.org/mailman/listinfo/gtk-list
