Nevermind, I think I figured out how to do it. The question now is, does fixing this in GdkRGB have any effect on gdk-pixbuf? What about pixmaps and their masks? (Obviously we can only have a 1-bpp pixmap.) Seems to me most icons and graphics in gnome were inverted when I tried to run gnome on 1-bpp. In how many places do I have to fix the colormap problem? I will obviously browse the source code myself and do some experimentation.
Michcael On Tue, 2003-01-28 at 13:00, Michael L Torrie wrote: > Good to know. I think I'll patch the code myself and submit a patch. > Is asking the X server which color is which a good idea or should I > force the color map to be a certain way? Obviously non-X platforms > could share this bug, but I don't think win32, for example, supports > anything less than 8 bpp. > > Michael > > > > > > File a bug :-) /usr/share/doc/gtk2-VERSION/README has > > instructions. > > > > Regards, > > Owen > > _______________________________________________ > > gtk-list mailing list > > [EMAIL PROTECTED] > > http://mail.gnome.org/mailman/listinfo/gtk-list > _______________________________________________ > gtk-list mailing list > [EMAIL PROTECTED] > http://mail.gnome.org/mailman/listinfo/gtk-list _______________________________________________ gtk-list mailing list [EMAIL PROTECTED] http://mail.gnome.org/mailman/listinfo/gtk-list
