On Sunday 11 December 2005 01:43, Travis Miller wrote:
> Hello,
>
> I am trying to use GIOChannel in order to use sockets in a simple way (I
> am trying to get notification on events like read and disconnect).
> Anyway, here is the code that creates the GIOCHannel
>
> void
> on_ListenButton_clicked                (GtkButton       *button,
>                                         gpointer         user_data)
> {
>       GtkWidget *text = lookup_widget(GTK_WIDGET(button),
> "StatusText");
>
>       // create the listening socket
>       int sockfd, new_fd;
>       struct sockaddr_in my_addr;
>       struct sockaddr_in their_addr;
>       int sin_size;
>
>        if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
>                 perror("socket");
>                 exit(1);
>       }
>
>       my_addr.sin_family = AF_INET;
>       my_addr.sin_port = htons(1352);
>       my_addr.sin_addr.s_addr = INADDR_ANY;
>       bzero(&(my_addr.sin_zero), 8);
>
>       if (bind(sockfd, (struct sockaddr *)&my_addr, sizeof(struct
>                       sockaddr)) == -1) {
>               perror("bind");
>               exit(1);
>       }
>
>
>       if (listen(sockfd, 5) == -1) {
>               perror("listen");
>                       exit(1);
>       }
>       gtk_entry_set_text(GTK_ENTRY(text), "Listening");
>
>       sin_size = sizeof(struct sockaddr_in);
>       if ((new_fd = accept(sockfd, (struct sockaddr *)&their_addr,
>                       &sin_size)) == -1) {
>               perror("accept");
>       }
>
>       // we got a socket so set text box
>       gtk_entry_set_text(GTK_ENTRY(text), "Connection accepted");
>
>       // now create GIOChannel from connection
>       GIOChannel *iochannel = g_io_channel_unix_new(new_fd);
>
>       // now add to main event loop
>       GtkWidget *window = lookup_widget(GTK_WIDGET(button),
>                                               "MainWindow");
>       g_io_add_watch(iochannel, G_IO_IN, (GIOFunc *) &ReceiveData,
>                                               (gpointer) window);
>
>
>       // now close the listener
>       close(sockfd);
>
> }
>
> The function g_io_watch() ties to the G_IO_IN (there is data to read on
> the socket) event to the function ReceiveData that is defined as
>
> gboolean ReceiveData(GIOChannel *source, GIOCondition condition,
> gpointer data)
> {
>       gchar buf[500];
>       int bytes_read;
>       GtkWidget *text = NULL;
>       GQuark quark;
>       GError *error = NULL;
>       gint sd;
>
>
>
>       g_print("data received\n");
>       text = lookup_widget(GTK_WIDGET(data), "StatusText");
>       gtk_entry_set_text(GTK_ENTRY(text), "received data");
>
>       sd = g_io_channel_unix_get_fd(source);
>
>       bytes_read = recv(sd, buf, 500, 0);
>
>       if(bytes_read == -1) {
>               g_print("error\n");
>       }
>       else {
>               buf[bytes_read] = '\0';
>               g_print("buf = %s\n", buf);
>               text = lookup_widget(GTK_WIDGET(data), "ReceivedText");
>               gtk_entry_set_text(GTK_ENTRY(text), buf);
>       }
>
>       return TRUE;
> }
>
> The problem is this.  If the client closes the connection then I get a
> flood of empty buffers and the ReceiveData() function is repeatedly
> called.  What could cause this weird behavior?

I cannot see where you disconnect the callback.  The easiest way to do that is 
to call g_io_channel_unref() on the iochannel pointer immediately after you 
have called g_io_add_watch() on it.  g_io_channel_unix_new() returns a 
GIOChannel object with a reference count of one.  g_io_add_watch() adds a 
further reference count - if you decrement it by 1, the callback will be 
disconnected and the relevant GSource object removed as soon either the 
callback returns FALSE or you call g_source_remove() on the return value of 
g_io_add_watch() - so detect the closing of the socket by the peer in the 
callback (read()/recv() returning 0 and/or the G_IO_HUP condition arising in 
your 'condition' variable) and return FALSE upon that occurring, or store the 
return value of g_io_add_watch() and call g_source_remove() on it.

For the result you mention to occur, it appears therefore that specifying the 
G_IO_IN condition flag in g_io_add_watch() will cause the callback to be 
called even if the the socket is in error condition or the socket is closed, 
without actually specifying the G_IO_HUP or G_IO_ERR flags.

Chris

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