El jue, 11-10-2007 a las 15:05 +0200, Sergio Perticone escribió:
> struct _MyWindow {
> GtkWidget* window;
> GtkWidget* button;
> };

Typically, you wouldn't want to use a pointer to the parent class in the
class definition. Something like

struct _MyWindow {
  GtkWidget window;
  GtkWidget* button;
};

should make it.

Claudio

-- 
Claudio Saavedra <[EMAIL PROTECTED]>

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