I am running into a severe performance degradation when using the built in
GtkDrawingArea double buffering to a 1600x1200 window.  The program sets a
default priority idle handler which calls gtk_widget_queue_draw.  The expose
event originally would draw about 1000 polygons, but I commented out the
drawing portion and still saw the same poor performance.  The best
performance I can get is about 10 frames per second.

If call GTK_WIDGET_UNSET_FLAGS (drawing_area, GTK_DOUBLE_BUFFERED), then use
my own pixmap for double buffering, the performance goes up to 50 frames per
second.

Can anyone tell me why the built-in double buffering would yield such poor
performance?
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