Just want to report the results of running the included example.c benchmark
on 7 different machines:

ATI w/open source driver - no speedup
Nvidia w/open source driver - no speedup
Old Nvidia FX5200 w/closed source driver - 5X speedup
New Nvidia w/closed source driver - 10X speedup

I did not try it with Intel graphics hardware.

Conclusion: self implemented GdkPixmap helps only when the X server can use
certain optimizations from the graphics card.


On Wed, Jan 27, 2010 at 9:12 PM, Robert Gibbs <[email protected]> wrote:

> I am running into a severe performance degradation when using the built in
> GtkDrawingArea double buffering to a 1600x1200 window.  The program sets a
> default priority idle handler which calls gtk_widget_queue_draw.  The expose
> event originally would draw about 1000 polygons, but I commented out the
> drawing portion and still saw the same poor performance.  The best
> performance I can get is about 10 frames per second.
>
> If call GTK_WIDGET_UNSET_FLAGS (drawing_area, GTK_DOUBLE_BUFFERED), then
> use my own pixmap for double buffering, the performance goes up to 50 frames
> per second.
>
> Can anyone tell me why the built-in double buffering would yield such poor
> performance?
>
>
>
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