Hi, I haven't really used GDK , but on various occasions I wondered if it was possible to use my exsisting System.Drawing based code in GTK# applications. The developer shouldn't have to learn a different drawing API just because he wants to use GTK. I might have some drawing stuff I want to use in a SWF application just as much as in a GTK# application.
Timothy Parez. Miguel de Icaza ([EMAIL PROTECTED]) wrote: > > Hello, > > As people develop applications with Gtk#, I would love to hear > people's opinion on what we can do to make Gtk# better. > > I am posting a few ideas that we could discuss: > > * TreeView and NodeStore: Useful? Complex? What would > people like to see there? > > * Rendering: Gdk stinks for rendering, do you find convenient > the code to use System.Drawing in Gtk-dotnet.dll? What about > Cairo? > > Are people using either one? > > * What third party widgets you are using? > > * What third party widgets from the Gtk+ world you feel are > missing for Mono developers? > > * What things do you find obnoxious, annoying about Gtk#? > > * Do you use/need OpenGL? If you do, how do you do it? > > * What kind of samples are missing? > > * What kind of tutorials you would like to see? > > Miguel. > > > _______________________________________________ > Gtk-sharp-list maillist - [email protected] > http://lists.ximian.com/mailman/listinfo/gtk-sharp-list > _______________________________________________ Gtk-sharp-list maillist - [email protected] http://lists.ximian.com/mailman/listinfo/gtk-sharp-list
