Hi all,

let me explain my use case. My application needs to draw small pictures, that are stored as a SVG, onto Drawable. The reason why i need the method that i'm asking for is that i need rescale  the SVG picture size at runtime (a window change its size, an explicit user request, etc.) because the pictures are already loaded in a memory.

The SVG picture needs to be converted into Pixbuf because one picture is drawn repeatedly  and i think that is faster directly draw a Pixbuf than process a SVG.

I know that i can load the SVG picture each time when i need the new size, it works, but ...

Thank you all for your help
Filip


On 6/26/05, Miguel de Icaza <[EMAIL PROTECTED] > wrote:
Hello,

> I'm looking for a way  how to create a Pixbuf from a Stream at
> specified size ?
>
> e.g. Rsvg.Tool.PixbufFromStreamAtSize(Stream, int, int)

If the image comes from a Stream, it probably already contains the
dimensions.

What is it that you have in mind exactly?

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