Michael Hutchinson wrote:
>
> On Jan 21, 2008 11:58 AM, hellboy195 <[EMAIL PROTECTED]> wrote:
>>
>> hi,
>> I'm currently trying to write a very very simple front-end for ffmpeg
>> with
>> gtk#.
>> My Code looks like this:
>>
>> First I check if a file already exits with File.Exits(path)
>> MessageDialog -> Overwrite YesNO.
>>
>> Then the I start ffmpeg with Process.Start().
>> Then I want show a MessageDialog if the process finished so I did it like
>> :
>>
>> while(!proc.HasExited) {}
>> MessageDialog -> "Encoding finished";
>>
>> This is working good but this causes some bugs. E.g: If I do Overwrite it
>> "yes". The MessageDialog isn't destroyed until the process finished. If I
>> delete this while {} it's working correct but the Message appears
>> immediately and not after the process hast Finished. Using if is also not
>> that good I suppose :/
>>
>> Any solution? Thx in advance :)
>
> Your loop is hanging the GUI thread, by not allowing GTK to return to
> its main loop (in which it does all the drawing etc).
>
> Handle the Process.Exited thread instead:
>
> proc.Exited += delegate {
> MessageDialog -> "Encoding finished";
> };
>
> --
> Michael Hutchinson
> http://mjhutchinson.com
> _______________________________________________
> Gtk-sharp-list maillist - [email protected]
> http://lists.ximian.com/mailman/listinfo/gtk-sharp-list
>
>
Hi,
thank you very much for your help. I tried both of you methods and it's
working really great but there is one thing left I that should work. With my
old (buggy) version the Files from the Treeview were removed automatically
when the encoding was finshed. That means. I have a treeview with let's say
3 titels and after the first title is finished with encoding it should be
removed to only 2 are remaining and so on ...
Any chance that I can manage it like in the past with?
this.menuListStore.GetIterFirst(out iter);
this.menuListStore.Remove(ref iter);
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