Greetings,

I've searched far and wide for an answer but haven't been able to find one.

I've got code working to populate a cellrenderercombo object by setting its
model to a liststore I've populated with strings.  I then set the column I
want to have cellrenderercombo objects to packstart(thisCellRendererCombo). 
I then add rows to the treeview via
treeviewListStore.appendvalues("somevalue"), then setting the treeview model
to that list store.

My issue is that the combobox that shows up for reach row always contains
the same values (b/c I've packstart the one cellRendererCombo object).  I
need these combo boxes to contain different values depending on the row it's
in.

How do I do this?? Please help!
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