Great!

Alexander

On Tue, Dec 9, 2014 at 4:56 PM, truck0321 <truck0...@hotmail.com> wrote:

> That worked,  thanks Alexandre.  I added the below code to handle different
> monitor resolutions.
>
>                 Gdk.Rectangle mon =
> this.Display.GetScreen(0).GetMonitorGeometry(0);
>                 this.Move (mon.Right, 0);
>
>
>
>
>
> --
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