I don't have a Mac, but two years ago, a co-worker who does use a Mac
wanted to use the GtkGLExt app that I was developing. Downloaded 1.0.5
of GtkGLExt at the time and it compiled with no problems. My app
compiled on the Mac and it worked. A few little problems, but mostly
with having to use fink I believe to get all the necessary stuff that
GTK+ needed to use GTK+ 2.2 at the time. An earlier version was
installed if I remember right.
Stéphane Brunet wrote:
Hi,
I don't know if there is any Mac programmer on this list but I suppose
that OpenGL on MacOS is quite different than WGL on Windows or GLX on
XWindow. Therefore, porting GTKGLext to Mac OS X seems to be more than
a "./configure && make"... Am I wrong ?
Stéphane
Michael Ekstrand wrote:
Just wondering - with the Imendio project to provide native Mac
support for GTK, is it expected that GtkGLext will work with that GTK
port sometime not too long after it is released (for some value of
"not too long")?
Thanks,
Michael
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