Hello. Has anyone used OSG (openscenegraph.net) with gtkglext? I would like to start with shapes.c example and modify it so that I may rotate an OSG defined object. What to put and where?
Shapes has an arcball but so may be in OSG. What to do? A major problem is that OSG is C++. Should I switch to C++? Is it necessary? Juhana -- http://music.columbia.edu/mailman/listinfo/linux-graphics-dev for developers of open source graphics software _______________________________________________ gtkglext-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/gtkglext-list
