> > Mitchell, > None of these rendering solutions should in any way be slow; also, if > I remember correctly there's a font.c example in the gtkglext examples > directory, as well as an example (IIRC) of using displaylists to > generate fonts. > > ...Eric > I just noticed the examples font.c and font.cc in the gtkglext and gtkglextmm distributions last night! I had been looking in the Gtk2::GLext perl version which has almost no good examples, and certainly left off the font example.
I have been playing with it and I will be combining the code there with the code in my texture mapping example to see how to get them to work together (i think i make my lists turn off texture mapping, then display the text). I am still confused by some stuff relative to the issue of font backbone such as pango and ft2 vs xft vs cairo, which I dont see how it interacts - I see for instance that Bryan Green is using either of the first two. I see that you are working with vertex and fragment shaders which I only have begun to read about and I will be interested to learn about more, as I do have a relatively modern nvidia video card. I will post my perl code if I can get it working... Thank you for your help. Mitchell > > _______________________________________________ gtkglext-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/gtkglext-list
