I had a quick look at this issue. It seems not too complicated as it consists in creating a GL context with specific ARB attributes. The SDL project has already included an OpenGL 3.x support, at least in their subversion tree.

However, we must be careful not to break the OpenGL 2.x compatibility yet.

Stéphane

Braden McDaniel a écrit :
On 4/23/09 12:22 PM, Martin wrote:
Hello,

I am new to gtkglext and this list. Since context creation slightly
changed due to the deprecation of a lot of pre 3.0 gl stuff, i was
wondering if gtkglext supports the creation of an opengl 3.0/3.1 forward
compatible rendering context.

Is anyone looking into this besides me?

I haven't.  But I'm certainly interested.


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