Hello

I've made a 3D application with OpenGL; there is a GTK GUI and openGL is 
displayed in a SDL window; I'm considering using GtkGlExt for binding Gtk and  
OpenGL  directly (without using SDL then).

My question is : since I want to add multitouch input, with the new libgrip 
library (that allows multitouch input for Gtk), will the multitouch input be 
allowed inside the openGL window since Gtk and OpenGL are bound by GtkGlExt?

I'm not sure this is the right place for that question, but since it involves 
differents libraries and especially links between them, I've allowed myself to 
ask it here.

Thank you

Victor
                                          
_______________________________________________
gtkglext-list mailing list
[email protected]
http://mail.gnome.org/mailman/listinfo/gtkglext-list

Reply via email to