Hello
I've made a 3D application with OpenGL; there is a GTK GUI and openGL is
displayed in a SDL window; I'm considering using GtkGlExt for binding Gtk and
OpenGL directly (without using SDL then).
My question is : since I want to add multitouch input, with the new libgrip
library (that allows multitouch input for Gtk), will the multitouch input be
allowed inside the openGL window since Gtk and OpenGL are bound by GtkGlExt?
I'm not sure this is the right place for that question, but since it involves
differents libraries and especially links between them, I've allowed myself to
ask it here.
Thank you
Victor
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