Your original question was:
"How can I include a .png or .bmp image in my source code?"
All the answers I have seen so far show you how to display an image from a file
at run time. None of these show how to include the image in your source code.
The following code displays an image that is compiled as data into the
executable itself:
Glib::RefPtr<Gdk::Pixbuf> fis_icon =
Gdk::Pixbuf::create_from_inline(-1,fisicon_inline,FALSE);
fis_icon is a data structure that is produced by a gnome command line utility
called "gdk_pixbuf_csource." You can use the "man" command to find out about
the calling syntax and output options for this utility. Then you merely take
the file it produces and include it in your source code and the image data is
compiled into your application.
Bob
Kathrin Hauptvogel wrote:
>Good morning
>
>How can I include a .png or .bmp image in my source code?
>
>#include <gtkmm.h>
>using namespace Gtk;
>
>int main(int argc, char *argv[])
>{
> Main kit(argc, argv);
>
> Window window;
> Main::run(window);
>
> return 0;
>}
>
>
>Kathrin Hauptvogel
>
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>gtkmm-list mailing list
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>
>
>
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