John C. Spray wrote:
<snip>
Basically, code generation has only two advantages:
* No libglade installation required
* Don't need to find .glade file at runtime (but you need to find
other files, right, so what's the problem?)
Actually, because I wrote a utility to convert the .glade file to an
include file and use it with:
Gnome::Glade::Xml::create_from_buffer()
the only "advantage" I see for code generation is the first bullet point
above. I would also note that I have created some pretty complex
applications that use this method and I have not experienced any
problems with it whatsoever (knocks on wood). I put a conditional
compile in my code so that, during development of the GUI, the
application it loads the .glade file. Once the application development
is finished, it is compiled with the .glade file as part of the
executable and voila! No problems trying to find a .glade file to load
at run time.
Bob Caryl
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email;internet:[EMAIL PROTECTED]
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