>From: Robert Caryl <[EMAIL PROTECTED]>
>To: Josepo Urrutia <[EMAIL PROTECTED]>
>CC: [email protected], [EMAIL PROTECTED], [EMAIL PROTECTED]
>Subject: Re: Control user change of SpinButton value
>Date: Mon, 17 Jul 2006 06:30:51 -0500
>
>If that is all you need, then you can create a status variable in your 
>derived window class that defaults to false (meaning the user is changing 
>the spin button object's value).  Then when your code would change the spin 
>button object's value, set the status variable to true before making the 
>change.  Then, in the callback slot, if the status variable is false you 
>call your extra function (for when the user has changed the value) else if 
>the status variable is true (meaning your code has changed the value) you 
>reset the status variable's value back to false without running your extra 
>function.
>
>Bob Caryl
>

Thanks for the hint, it works perfectly.


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