Looks like I misunderstood the draw_rgb_32_image() purpose... with a draw_pixbuf() call, my alpha channel is correctly used :)
Atma wrote: > > Hi there :) > > I have a Pixmap offscreen on which I draw lots of stuff (lines, polygons > etc..)... Fine ! > ... but not this far !... > When I try to draw a 32b PNG image on this pixmap (using > draw_rgb_32_image()), alpha channel is replaced by some white value :'( > > I use a white gc (get_white_gc() on my window style) ... maybe It could > come from this (would there be a "transparent" gc ? ^^) > > If you have any idea, it would be great ! :) > > Thanks in advance :) > -- View this message in context: http://www.nabble.com/Drawing-32b-images-on-my-Offscreen-tf2324702.html#a6470622 Sent from the Gtkmm mailing list archive at Nabble.com. _______________________________________________ gtkmm-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/gtkmm-list
