On Thu, 2008-10-09 at 16:09 +0200, Paul Davis wrote: > On Thu, 2008-10-09 at 16:03 +0200, Murray Cumming wrote: > > On Thu, 2008-10-09 at 15:04 +0200, Paul Davis wrote: > > > its OK for developers to use if they have no need to do deeper level > > > debugging (i.e. modify the code). > > > > Well that's as true (not needed generally, I mean) for Linux and Windows > > as for MacOS, I'd guess. > > there are a lot more bits and pieces of gtk/osx that are not right yet > than is the case under X11 or windows.
OK. Thanks for that and for the list of issues below. It's hard for me to get a good overview elsewhere. Here's the full GTK+ MacOS bug list for context http://preview.tinyurl.com/4c497y I'm glad you are using GTK+ on MacOS. You'll be useful when somebody gets around to creating a MacOS X installer/framework for gtkmm. > as a result, if you're actually > trying to get a reasonably complex app to work, you're likely to want to > draw from svn much more often than with either of those other backends. > with X11, its fine to just use the last released version - nothing > critical is likely to be a problem there, and any new stuff is probably > mostly minor. > > but consider that on gtk/osx, DnD within certain widgets (e.g. the > treeview) is still totally broken. Is that covered by the two drag bugs in the list above? > or that basic changes to the > idle-update mechanism are still under discussion. I don't see a bug in the list for that. > or that the mechanism > to make sure that shortcuts activate "top menu" items is still under > development. Is that 530351 in the list? > these sorts of issues don't arise with other backends (win32 to a small > degrees, but still) -- Murray Cumming [EMAIL PROTECTED] www.murrayc.com www.openismus.com _______________________________________________ gtkmm-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/gtkmm-list
