Hi everybody! I'm writing a simple game. But I've faced with problem, thet
my signal handler didn't get control. It's never called!
I've done as your tutorial sais.

> Signal Handler sequence
>
> By default, your signal handlers are called after any previously-connected
> signal handlers. However, this can be a problem with the X Event signals.
> For instance, the existing signal handlers, or the default signal handler,
> might return true to stop other signal handlers from being called. To
> specify that your signal handler should be called before the other signal
> handlers, so that will always be called, you can specify false for the
> optional after parameter. For instance,
>
> button.signal_button_press_event().connect( 
> sigc::ptr_fun(&on_mywindow_button_press), false );
>
> This is how I override this signal:

> *signal_button_press_event().connect(sigc::mem_fun(this,
> &FieldView::on_button_press), false);*

But it didn't work! What am I doing wrong?
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