On Mon, 02 Feb 2009 10:29:39 +0100 "Víctor M. Palacio Tárrega" <[email protected]> wrote: > > Hi, > > I'm planning to manage remotely (or locally) a gtkmm graphical > aplication through a network (or unix) socket. > > The use of Glib::IOChannel is not documented for use it in this case. > > I want a callback for a incoming connection, to accept it, treat > received data and finally close the connection. > > Use of IOChannel documented is only when data is ready to read, after > a connection is accepted. > > There exists some tutorial or documentationt about IOChannel use with > network sockets? There exist another Glib object for this use?
The interface for sockets is ubiquitous and multiplatform and apart from a few minor nuances the same in windows as in the POSIX interface, so I should just use the normal socket(), bind(), listen(), accept() calls. accept() will give you a file descriptor you can pass to GIOChannel for reading - although depending on your needs that would probably be overkill and recv()/read() may do what you want. Since you seem to be programming in C++ I also have a streambuffer class for file descriptors which will enable you to use normal istream functionality with sockets and pipes and which I can point you to if you want. If you want a guide to programming the socket interfaces there are a number on the web but this one is quite good: http://beej.us/guide/bgnet/output/html/multipage/index.html There was/is a GObject based library called gnet for socket programming but I am not sure that it is still maintained. A google search should tell you more. Chris _______________________________________________ gtkmm-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/gtkmm-list
