Víctor M. Palacio Tárrega schrieb:
> Code:
> int NetworkCommandManager::read_data(char* data, int len)
> {
> if (len>256){
> std::cerr << "Cannot read more than 256 bytes" << std::endl;
> return -1;
> }
> gsize n;
> char buff[256];
> std::cout<< "to read "<< len << " bytes" << std::endl;
>
> n = ::read(read_fd,data,len); //workaround
>
> //ioc_net->read(data,(gsize)len,n); //seg faulting call
>
> std::cout<< "readed "<< n << " bytes" << std::endl;
> if (n == len)
> return 0;
> else
> return -1; }
You reserve a static buffer 'buff' that you never use. Instead, you pass
'data' to the read() function. How big is 'data' passed to read_data()?
Klaus
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