On Thu, Oct 22, 2009 at 1:24 PM, Murray Cumming <[email protected]> wrote:

> On Thu, 2009-10-22 at 12:58 +0300, Aarto Matti wrote:
> > Hello,
> >
> > I'm implementing my own actor and would like to emit such signals as
> > signal_button_press_event() and signal_paint() explicitly, but
> > Glib::SignalProxyNormal doesn't have anything like emit(). How can I
> > do it otherwise?
>
> You would need to use the C API for that, or there might be some
> clutter_* functions that exist for that purpose.
>
>
I've made it declaring as sigc::signal instead of Glib::SignalProxy and
could connect() to such just like if they were default signals.

 Sorry in general for not being very responsive to your cluttermm
> questions. Where things are clear, please do submit patches in bugzilla
> so I can commit them when I have a moment.
>

It's okay, knowing that they weren't answered not because of being stupid. I
wish I could submit proper fixes, but I'm not much competent, not yet at
least. Mainly I noticed that Behavior properties don't get properly
initialized by ::create().

--
Aarto
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