On Tue, Nov 17, 2009 at 7:17 PM, Murray Cumming <[email protected]> wrote:
> On Mon, 2009-11-16 at 15:00 +0200, Aarto Matti wrote: > > > > On Fri, Nov 13, 2009 at 6:30 PM, Aarto Matti <[email protected]> > > wrote: > > Hello, > > > > I would like to access C API fucntion > > clutter_box2d_get_actor() from C++ code, how can I do it? > > Well, normally I would say > a) You can use the C API together with gobj() and Glib::wrap(). > and > b) You can provide patches to wrap extra API. > > However, this function doesn't seem to be part of the C API. It's here: > > http://git.clutter-project.org/cgit.cgi?url=clutter-box2d/tree/clutter-box2d/clutter-box2d-actor.h#n71 > but that header file is not installed, so it's just internal > implementation: > > http://git.clutter-project.org/cgit.cgi?url=clutter-box2d/tree/clutter-box2d/Makefile.am#n21 > > Whatever you are trying to do, you should probably ask the clutter > develoeprs how to achieve it with the C API. > > Yeah, later I looked myself into Makefile.am and didn't find clutter-box2d-actor.h included. I have also tried to extend the API, I wrote box2d-actor.hg and box2d-actor.ccg according to clutter-box2d_methods.defs, added box2d-actor.hg to Makefile_list_of_hg.am_fragment, but recompiling clutter-box2dmm didn't change a thing, no warning or errors or whatsoever. I there any common guide on writing such things? -- Aarto
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