Am 03.05.2010 13:58, schrieb Piscium:
What I am looking for is something in-between the two approaches, that is, a way to have
encapsulation to keep the code tidy while being simpler than the "derived
widgets".
Either you use a derived widget or a built-in-Gtk-Widget, there is
nothing between. But you don't have to derive every widget you use, a
common approach is to derive every top-level-widget to store their
members and leave buttons etc. as built-in Gtk::Button's.
My approach seems to work well for the simple case of two buttons. Would it
work well for more complicated widgets?
why not?
If yes to the above, is my approach good C++ code or just an ugly hack? Or
something in between?
I would derive the Top-Level window like so:
class Window
: public Gtk::Window
{
public:
Window(BaseObjectType* cobject, const Glib::RefPtr<Gtk::Builder>&
builder);
private:
Gtk::Button *pButton1, *pButton2;
}
Window::Window(BaseObjectType* cobject, const
Glib::RefPtr<Gtk::Builder>& builder)
: Gtk::Dialog(cobject)
{
builder->get_widget("button1", pButton1);
builder->get_widget("button2", pButton2);
}
That is the common approach. Button's are usually not derived (except
they contain user-defined widgets (blinking text))
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