On Wed, 2011-06-08 at 23:13 -0700, Ray Satiro wrote: > Hi, > > I'm debugging a project in Visual Studio 2010 that depends on gtkmm. The > default > project settings were to use the /vd2 switch. Unfortunately due to a compiler > bug the standard library does not operate correctly when using that switch. > Microsoft has fixed this issue in VC11 but cannot fix it in Visual Studio > 2010. > The bug report is here: > > Crash in C++ runtime when compiling with /MDd and /vd2 switch | Microsoft > Connect > https://connect.microsoft.com/VisualStudio/feedback/details/565500/crash-in-c-runtime-when-compiling-with-mdd-and-vd2-switch > > > A bugzilla post from 2005 says that the /vd2 switch is required and so does > the > gtkmm on windows page: > https://live.gnome.org/gtkmm/MSWindows > https://bugzilla.gnome.org/show_bug.cgi?id=158040#c14 > Indeed I have the same result as Murray Cumming did when I run msvctest in > VS2010. > > Is it necessary any longer to use the /vd2 switch with gtkmm in Visual Studio > 2010?
You just said that you have the same result when you try it, so I guess you found that out yourself. Sorry, that I can't give more clues. > With the switch present I cannot debug. The first stream destructor will > cause an access violation. Without it everything appears to be working ok > (gtkmm > 2.22) , but I wonder if I'm living on the edge here. Is anyone using Visual > Studio with gtkmm? Do you use /vd2? Any details about how your development > environment is set (Version of VS and gtkmm, other compiler switches, .. ) > would > be helpful. > > Please CC me on any reply. Thanks > _______________________________________________ > gtkmm-list mailing list > [email protected] > http://mail.gnome.org/mailman/listinfo/gtkmm-list -- [email protected] www.murrayc.com www.openismus.com _______________________________________________ gtkmm-list mailing list [email protected] http://mail.gnome.org/mailman/listinfo/gtkmm-list
