On Tue, Dec 8, 2020 at 7:24 AM Carlo Wood <ca...@alinoe.com> wrote: > On Tue, 8 Dec 2020 08:41:58 +0100 > Kjell Ahlstedt <kjellahlst...@gmail.com> wrote: > > > I don't know if it works with a file that glade has written. > > That sounds like you don't support glade. I am confused, because > I thought that glade was the defacto standard that Gnome wants > users to generate user interfaces. >
Glade does not support GMenu/GMenuModel, see the first item in their TODO: https://gitlab.gnome.org/GNOME/glade/-/blob/master/TODO Your original code was defining a GMenu/Gio::Menu, which Kjell fixed up. Your new glade generated GtkMenu xml could work, but you'd need to rewrite the driving c++ code to expect those items to be GtkMenuItems. Additionally you probably need to Gtk::RadioMenuItem::set_group as it seems undefined in glade's xml. I recommend reading: https://developer.gnome.org/GMenu/ https://wiki.gnome.org/HowDoI/GAction https://blogs.gnome.org/christopherdavis/2020/11/19/glade-not-recommended/ https://www.gnome.org/news/2020/11/gtk-at-the-heart-of-gnome/ (new UI design tool on the way) A bug? > As gtkmm is just a binding, in a case like this you'd need to show something working in straight C but failing in C++. I think you should accept Kjell's solution. If you really want a GtkMenu created via GtkBuilder then another simple solution would be to use Kjell's xml but add a GtkMenu with its model set to Kjell's GMenu.
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