Hi, I) I did introduce prompts to the example unify code, and the comparison resulted in no-prompt : 37ms gp-prompt : 35ms guile-prompts : 49ms
I think using guile prompts are acceptable here. But they are on the expensive side, especially in the light that unwinding should not put a significan mark on the timings. II) unify variables and fluid variables are close in nature. So it would be cool to understand the difference better. i will dive in on that. III) One cool thing is to abstract out matchers. As a result you get a little tool to create top down parsers. here we go, consider (udef <i> (((? integer? X) . L) (cons X L) (L (cons #f L)))) A matcher for an integer! the output of a matcher has to be of the from (cons Val Rest). when Val equals #f it sends the signal of a failure. (perhaps use (values Val Rest) instead) now we can use this as (udef f ((<i> <i> 'a 'b) 'ok)) and (f '(1 2 a b)) will match to 'ok But it's really nice to have arguments to the matcher so consider (udef <...> ((F ( (<> F) (<...> F) ) (cons (cons F.0 <...>.0) <...>...)) (F L (cons '() L)))) F.0 is the value of the (<> F) match. F... is the rest of the same match and so on. Now <...> is a gready matcher that has one argument F that itself is a matcher and now we can use it accordingly. if a symbol looks like <symb> then it's a matcher abstraction. (<> F) is used when the matcher has a name not of that form. (udef f (( (<...> <i>) . L) L)) and (f '(1 23 4 a b)) gives '(a b) Have fun, Stefan