Mark H Weaver <m...@netris.org> writes: >> I've attached a patch to (hopefully) fix this problem. Unfortunately, >> David tells me that this doesn't solve his reload issue, so unless he >> made a mistake in testing it, [...] > > It turned out that David made a mistake in testing, and this patch > _does_ fix his problem. I pushed it to stable-2.0. Thanks again to > David for reporting the problem and helping me track it down! :)
Cool, I've been having this issue somewhat intermittently, and it's good to see a fix. I'll keep my eyes peeled for any recurrences. -- Ian Price "Programming is like pinball. The reward for doing it well is the opportunity to do it again" - from "The Wizardy Compiled"