Mark H Weaver <m...@netris.org> writes:

>> I've attached a patch to (hopefully) fix this problem.  Unfortunately,
>> David tells me that this doesn't solve his reload issue, so unless he
>> made a mistake in testing it, [...]
>
> It turned out that David made a mistake in testing, and this patch
> _does_ fix his problem.  I pushed it to stable-2.0.  Thanks again to
> David for reporting the problem and helping me track it down! :)

Cool, I've been having this issue somewhat intermittently, and it's good
to see a fix. I'll keep my eyes peeled for any recurrences.

-- 
Ian Price

"Programming is like pinball. The reward for doing it well is
the opportunity to do it again" - from "The Wizardy Compiled"

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