Well, there's interesting story behind it. Few days ago this new JIT backend named Nash was introduced in ICFP2016 (scheme workshop), I and Ludo are lecturers too. When I first saw the topic, I looked back to Ludo and thought "oh you guys are making a new weapon secretly huh?" I thought this work must be encouraged and helped by Ludo or Wingo or Mark, but finally I realized that I was wrong, the author Atsuro Hoshino was hacking JIT backend for Guile all by himself. Ludo got surprised too. I have to say, lone hero pattern is not recommended for a community project, but anyway he did it bravely and the result seems good according to the paper. After the meeting, I and Ludo tried to convince him to get involved into our community to get more help and feedback.
I CC him here, and it depends on him whether/when to introduce more. I think this project is just amazing, really! Thank you Hoshino! ;-) Best regards. On Tue, 2016-09-27 at 12:30 -0500, Christopher Allan Webber wrote: > Earlier today, David Thompson pointed to this paper in #guix on > freenode: > > https://github.com/8c6794b6/guile-tjit-documentation/raw/master/nash.pdf > > And here seems to be the source: > > https://github.com/8c6794b6/guile-tjit > > I'm not informed enough to judge this myself, but this seems like a > reasonable start-of-implementation of the ideas expressed here: > > http://wingolog.org/archives/2015/11/03/two-paths-one-peak-a-view-from-below > -on-high-performance-language-implementations > > It mentions hot loops and compiling to native code... that's about as > much as I can tell myself about it being on track. But it seems pretty > cool, especially for something shooting onto the radar seemingly out of > nowhere! > > Anyone more informed have thoughts? :) > - Chris >