Hi All, I'm working on a couple of projects using guile and swig and recently did some work to put together a guile2 module for swig.
I started out by trying to add guile2 support to the existing guile support but the focus on the old GH interface meant things started to get messy so I've basically copied the old guile module and removed all the legacy gh support and updated the memory management for guile2. It is a bit of a hack but as far as I can tell it is working OK for me at the moment. I thought now would be a good time to announce the effort and gauge opinion. Guile2 has lots of nice features and I think a dedicated module could do interesting things without breaking legacy support. Guile 2 has an FFI that could potententially be useful in the future (I like SWIGs typemaps far too much to have moved away from swig all together though). The code is currently on github, and I would welcome feedback. It is a bit rough and ready, and my knowledge of SWIG internals is pretty rudimentary, so I'd welcome comment and advise (and patches), from all sides. http://github.com/tcolgate/swig-guile2 Be sure to check out the guile2 branch. -- Tristan Colgate-McFarlane ---- "You can get all your daily vitamins from 52 pints of guiness, and a glass of milk"
