Hello all, Over the past few months I've been working on a 2D game programming framework, called Guile-2D. My goal is to make game programming in Guile enjoyable. There is much work to be done still, but I have implemented many of the fundamental features.
Guile-2D is built on top of several libraries: SDL, OpenGL, FreeImage, and FTGL. What this means is that Guile-2D takes advantage of hardware accelerated rendering, loads images in many different formats, and renders TTF format fonts. Guile-2D also provides a custom REPL server that is compatible with the game loop, and pleasant scripting functionality via coroutines. For more information, see README.org. For installation instructions, see INSTALL.org. Tarball: http://dthompson.us/static/src/guile-2d-0.1.tar.gz Git: https://github.com/davexunit/guile-2d You can report bugs here or alternatively, on GitHub. Last but not least: Happy 30th birthday, GNU! - Dave Thompson
