Hello Guilers, I am pleased to announce the release of Guile-SDL2 0.2.0. Guile-SDL2 provides pure Guile Scheme bindings to the SDL2 game programming library. Guile-SDL2 not only provides low-level bindings to the SDL2 C API, it also provides a high-level, more Schemey interface for happier hacking. In addition to bindings for the core SDL2 API, bindings for the SDL2_image, SDL2_mixer, and SDL2_ttf extension libraries are also available.
Notable additions: - Bindings for joystick and game controller input events - Bindings for text input events - Binding for IMG_SavePNG - Bindings for SDL_CreateRGBSurface and SDL_CreateRGBSurfaceFrom If you are interested in hacking on additional bindings, fixing bugs that may be lurking, or writing documentation, patches can be sent directly to my email address, and real-time discussion can happen in #guile on Freenode. Release tarball: https://files.dthompson.us/guile-sdl2/guile-sdl2-0.2.0.tar.gz GPG signature: https://files.dthompson.us/guile-sdl2/guile-sdl2-0.2.0.tar.gz.asc Home page: https://dthompson.us/pages/software/guile-sdl2.html Happy hacking! - Dave
