Happy Birthday Guile!
Here’s a small contribution to the potluck:
define : first-encounter
Enter : Juli Fin
Melter Lark
Rooted Breeze
game-state-set!
. game-state-initial
Juli Fin
Finally we have our own home!
Melter Lark
I will dry it out.
Rooted Breeze :eerie
My slumber breaks
my mind awakes
who are you strangers
in my home?
Choose
: explain
,(explain-your-home)
: fast-talk
,(fast-talk-the-dryad)
Enter three witches is progressing from a text-based dialog system to a
game engine which also considers reuse of scenes and game-state.
This is a shortened version I wrote in replay to an email where someone
said that py2guile is a great article about Python :-)
See the full version at https://hg.sr.ht/~arnebab/dryads-wake/
Best wishes,
Arne
Ludovic Courtès <[email protected]> writes:
> Hello Guilers!
>
> Today, it’s been 9 years since Guile 2.0 came out!
>
> https://lists.gnu.org/archive/html/guile-devel/2011-02/msg00173.html
>
> It’s impressive how much has been accomplished since 2.0, and how what
> seemed like a pipe dream back then came into reality with 3.0. I think
> Guile 2.0 started a renaissance of Guile, and it’s in bloom now. :-)
>
> We used to have a “Guile potluck” for the anniversary, where people
> would bring their own hacks and virtually join for a party. We missed
> it this year, but if there’s a nice hack that you’d like to share, now
> is a good time!
>
> Happy hacking with Guile!
>
> Ludo’.
--
Unpolitisch sein
heißt politisch sein
ohne es zu merken