宋文武 (2015-10-04 05:49 +0300) wrote: > Alex Kost <[email protected]> writes: > >> 宋文武 (2015-10-03 06:33 +0300) wrote: >> >>> Alex Kost <[email protected]> writes: >>> >>>> Hello, I have tried several games that use sdl-mixer (wesnoth, pingus, >>>> gnujump, extremetuxracer) and I didn't get any sound from them. Does >>>> anyone have this issue? >>>> >>>> My audio system is OK, I can play various formats using "aplay", "mpv", >>>> etc., I just don't have sound in those games. >>>> >>>> It's just my guess that "sdl-mixer" is the problem, actually I'm >>>> absolutely clueless how to debug it. >>> I have no issue with sound on GuixSD. >>> >>> You can launch those games with 'SDL_AUDIODRIVER', >>> set to 'alsa' or 'pulse'. >>> >>> Hope it helps. >> >> Wow! This is it, thank you very much!! Now I'm happy :-) >> >> (I'm also on GuixSD) So I didn't get it: do you also use SDL_AUDIODRIVER >> or does it just work for you? > No, it just work for me.
Hm, interesting. >> If "no sound" is the default, I think we should probably do something >> about it. > What values of 'SDL_AUDIODRIVER' work for you? I don't use pulseaudio, so all I did is "export SDL_AUDIODRIVER=alsa", and the sound appeared. -- Alex
