On Sat, Jun 11, 2016 at 01:02:18AM +0000, ng0 wrote: > After installing OpenTTD, the game asks for a download of > OpenGFX (GPL2 licensed) which can be done in application. > > Now this is not the way this is handled usually, and it is > also stated in a comment in the package (games.scm:1926), > should we - even if it is just temporarily - point out that > OpenGFX is not included, or should it just be added and > users will notice through an package update and not a > comment on it?
How do you recommend we point it out? Of course, the best solution is to package OpenGFX.