Hello,

I tried to package the game BeepSaber for Guix, which does not really
use a build system. You just git clone the repository containing the
game, then import the game into Godot by clicking import. When I just
do cd /gnu/store/path-to-beepsaber && godot, the Godot engine is unable
to import the media files used by beepsaber. Importing using the godot
editor requires write access to the game directory.

Tobias Alexandra


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