Hello, I tried to package the game BeepSaber for Guix, which does not really use a build system. You just git clone the repository containing the game, then import the game into Godot by clicking import. When I just do cd /gnu/store/path-to-beepsaber && godot, the Godot engine is unable to import the media files used by beepsaber. Importing using the godot editor requires write access to the game directory.
Tobias Alexandra
