On 19 Nov 2005 at 0:27, Clayten wrote: > Do fungus-based zombie > plagues fall-victim to fire too easily? Should there be a cure the > players are striving for, is one even possible?
I don't watch zombie movies very often, but one impression I've gotten is that they always seem to involve some sort of "end of the world" scenario where the unstoppable zombie menace engulfs the whole world. Perhaps a way to twist the standard scenario is to have the fungus be vulnerable to fire and the authorities be somewhat successful at combatting it, creating a safe interior but chaotic coastlines. The goal of the scenario turns from just being able to survive to trying to get far enough inland that you're safe -- of course, the fact that anyone coming out of the infected areas is being shot as a potential carrier is a complication... -- Ben Krauskopf [EMAIL PROTECTED] _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
