* In the clerical magic system, do clerics use up fatigue points? Also, since they have no pre-requisites for their spells, what's to stop them from just learning the powerful spells only and skipping the basic ones (other than the deity or GM intervening)?
Yes, all magic uses fatigue points. Its up to you to set the limits, although in 3rd edition, I know that more powerful spells had less powerful spells as prereq's. I'm not as familiar with 4th ed rules as of yet. Also, remember that they can only use spells that they have the character points for. Thanks, Craig -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 268.1.1/270 - Release Date: 2/27/2006 _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
