Zan Lynx wrote:

> On Mon, 2006-06-05 at 11:00 +0200, Onno Meyer wrote:
> >   This is a weekly posting with GURPS vehicles (and the like) to the
> > GURPSnet mailing list. I grant the permission for all non-commercial
> > redistribution of my work, but I would like to know if you put it on
> > a website or the like. With a slight delay, old vehicles appear
> > at   http://omeyer.gmxhome.de/GURPSnet_files/summary.html
> >   Onno Meyer, 2006-06-05
> >
> > Exhibit SM/1120/13125549 aka Crybaby v1.0 (GURPS Traveller TL10)
> >   Copyright 2006 by Onno Meyer
> >
> >   Exhibit 13125549 is a modified Instellarms Space Defense Missile. The
> > warhead and most of the engine were removed to make room for a standard
> > starship transponder, a blip enhancer and communicators. The radio and
> > the laser communicator are less powerful than regular starship systems,
> > but few pirates pay attention to such details.
> >   In Imperial space, decoys like the Crybaby are illegal because of the
> > modified transponder code - a legal communications relay would identify
> > itself as a relay, not a ship.
> > The power cell lasts for 3 hours, with a delta-V of 214 kps.
>
> Hmm.  What's it for?  Pirates luring in targets by sending a false
> distress signal while they hide in ambush?  3 hours does not seem long
> enough for this.

More likely running away from Imperial or local space forces. This is what
the crybabies in Firefly/Serenity were used for -- escape.
--
A generous and sadistic GM,
Brandon Cope

http://www.geocities.com/copeab


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