Zan Lynx wrote: > On Mon, 2006-06-05 at 11:00 +0200, Onno Meyer wrote: > > This is a weekly posting with GURPS vehicles (and the like) to the > > GURPSnet mailing list. I grant the permission for all non-commercial > > redistribution of my work, but I would like to know if you put it on > > a website or the like. With a slight delay, old vehicles appear > > at http://omeyer.gmxhome.de/GURPSnet_files/summary.html > > Onno Meyer, 2006-06-05 > > > > Exhibit SM/1120/13125549 aka Crybaby v1.0 (GURPS Traveller TL10) > > Copyright 2006 by Onno Meyer > > > > Exhibit 13125549 is a modified Instellarms Space Defense Missile. The > > warhead and most of the engine were removed to make room for a standard > > starship transponder, a blip enhancer and communicators. The radio and > > the laser communicator are less powerful than regular starship systems, > > but few pirates pay attention to such details. > > In Imperial space, decoys like the Crybaby are illegal because of the > > modified transponder code - a legal communications relay would identify > > itself as a relay, not a ship. > > The power cell lasts for 3 hours, with a delta-V of 214 kps. > > Hmm. What's it for? Pirates luring in targets by sending a false > distress signal while they hide in ambush? 3 hours does not seem long > enough for this.
More likely running away from Imperial or local space forces. This is what the crybabies in Firefly/Serenity were used for -- escape. -- A generous and sadistic GM, Brandon Cope http://www.geocities.com/copeab _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
